
They are needed to increase the population cap, which is necessary for building factories and expanding the territory. Community Buildings and Houses have the most significant effect on a town-development strategy. They have access to constructions of different categories - Houses, Community and Farming Buildings, Factories, Decorations, and Special. A layout and planning have an insignificant impact on the outcome that allows players to concentrate mostly on a maintaining aspect. The city-building mechanics of Township differs from traditional games of the genre. Unlocking new animals enables additional buildings to the zoo layout (a cafe, souvenir shop, and fast food). After the 2015 upgrade, players got an opportunity to build and run Zoo, which upgrades require assets produced in the city. Parties need to complete chosen tasks in a given time to collect points. Periodically, co-op regattas are taking place. The maximum number of ships is 4, and each ship may carry up to 3 crates. Using Ships, players can get rare items and treasures. Mining also produces resources to level up buildings, which reduces production time and various improvements. Players need to use Pickaxes, Dynamites or TNTs to dig and destroy rock tiles. Mine allows extracting precious metals, hidden chests, coins, messages from friends, and other artifacts. Upper levels unlock locations with Mine, Zoo, and Port. Once they reach Level 17, players can repair an airport and use an airplane to earn coins and XP points, filling orders in stipulated time before departure.
Township playrix games upgrade#
Later on, players can upgrade the train to reduce its travel time. A reward for fulfilling orders would be available after the train's return in five hours.
Township playrix games free#
Level 5 unlocks a free train simulation that allows the exchange of goods for construction materials and mining tools. Leveling up, players get access to new in-game activities and content. The game is in sync with real-time, and rewards for a taken assignment depend on its time to manufacture products. Production puzzles are driven by orders, which first appear on a helicopter pad. There are more than 250 goods to harvest or produce. To produce eggs, wool, and bacon, players can farm chickens, sheeps, and pigs. For instance, he explains that the process of feeding the cows and milk production can take 20 minutes or occur immediately by spending in-game currency. At the initial levels, players are assisted by a character named Ernie who gives them brief tutorials. Assets are used to produce goods in factories to earn coins and experience points. A player starts harvesting crops such as wheat, corn, carrot, potato, sugarcane, cocoa, tomato, rubber, silk, strawberries, rice and pepper. The gameplay is built upon farming and production puzzle cores and casual order board games.
